COLUMNS AND EXTERIORS

TOUCHDESIGNER*

Our project uses TouchDesigner as both a creative engine and a connective tissue between people and space. At its core, the system reads real-time data—such as movement, presence, or positioning—and translates it into generative visuals that evolve in direct response to the human experience. Rather than treating visuals as passive background elements, TouchDesigner allows us to craft a living, reactive atmosphere—one where every step, gesture, or shift in proximity influences light, form, and rhythm. In this way, the audience becomes a performer, and the space becomes a canvas that listens, reflects, and adapts.

This interactive framework transforms architectural space into an emotional and sensory dialogue. By using sensors or cameras to track bodies in space, we blur the line between digital and physical, creating a feedback loop where human input drives visual output in real time. The result is an environment that’s not just seen, but felt—a space that is constantly negotiating the presence of its occupants and inviting them to co-create the atmosphere. Through TouchDesigner, we explore architecture not as something static, but as an interface—capable of responding, shifting, and engaging with life as it happens.

COLUMNS AND INTERIORS

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